informa
/
1 MIN READ
News

Feature: 'Eugeneology: An Interview with Eugene Jarvis'

In this latest exclusive Gamasutra interview, Robotron and Defender creator Eugene Jarvis discusses a multitude of topics, including the controversy that e
In this latest exclusive Gamasutra interview, Robotron and Defender creator Eugene Jarvis discusses a multitude of topics, including the controversy that erupted over the arcade game Target: Terror and the XBLA legacy of his twitch game trailblazing. In this excerpt, the arcade industry pioneer discusses the importance of introducing new types of experiences for game players within the coin-op space, as well as comments on what his company Raw Thrills is doing to address this need: “It's very important to keep evolving. When you're a startup company, the first things you do are to try and hit the big targets that have historically sold well, and that you think you can do a better job of. We started out with driving and shooting games, then we moved to the motorcycle. The next thing we're going to go into are boat games and skateboarding games. We're stretching the interface, and trying different types of simulators. I hope to get into the VR space, with headset games, in the not-too-distant future. The technology there is finally getting to the point where it's beyond the hype phase. In the early '90s, everyone was hyping it, but unfortunately all it did was give you a headache at three frames a second. Now, the technology is getting to the point where you can provide a high-quality experience to the player. We want to go into some of those more immersive areas.” You can now read the entire interview, which includes more from Jarvis on topics such as global competition in the arcade market, the importance of graphics and licensing in arcade titles, and his own gaming tendencies (no registration required, please feel free to link to this column from external websites).

Latest Jobs

Treyarch

Playa Vista, Los Angeles, CA, USA
2.03.23
Senior Physics Gameplay Engineer - Treyarch

High Moon Studios

Carlsbad, CA, USA
2.03.23
VFX Artist - High Moon Studios

Anne Arundel Community College

Arnold, MD, USA
1.30.23
Instructor/Assistant Professor, Game Art

Treyarch Vancouver

Vancouver, BC, Canada
2.02.23
Producer - Treyarch Vancouver
More Jobs   

CONNECT WITH US

Explore the
Subscribe to
Follow us

Game Developer Job Board

Game Developer Newsletter

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more