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The Microsoft Academic Days on Game Development in Computer Science Education has announced its call for papers for the February 22 - 25, 2007 conference, to be held aboard the Disney Wonder Cruise Ship.
October 9, 2006
Author: by Beth A.
The Microsoft Academic Days on Game Development in Computer Science Education has announced its call for papers for the February 22 - 25, 2007 conference, to be held aboard the Disney Wonder Cruise Ship. The Microsoft Academic Days on Game Development in Computer Science Education is seeking high quality unpublished original work on the use of Game Development in Computer Science Education. The purpose of the conference is to share the experiences of faculty involved in the creation and management of Computer Science classes using game development with the wider audience of Computer Science faculty. Topics should be explicitly related to the use of game development in Computer Science Education, including but not limited to: · Game development classes in the Computer Science major. · The use of game development projects in traditional Computer Science classes. · Games as capstone projects. · Interdisciplinary collaboration with non-CS disciplines. · Game development concentrations and majors. · Laboratory and infrastructure requirements for game development classes. · The effect of game development classes on the Computer Science student. · Engaging middle school and high school students in game development. Contributions will be reviewed on the basis of technical quality, relevance to the topic, significance, and clarity. Submissions are due November 5, 2006. For more information, including submission guidelines and process, visit the Microsoft Academic Days website.
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