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Majesco Sells The Darkness, Ghost Rider To New Publisher

Troubled game publisher Majesco has announced that it has sold all of its rights and obligations related to the game titles The Darkness and GhostRider to a...

Simon Carless, Blogger

December 13, 2005

2 Min Read

Troubled game publisher Majesco has announced that it has sold all of its rights and obligations related to the game titles The Darkness and GhostRider to a currently unnamed video game publisher. According to an official statement from Majesco, this sales included all of Majesco's agreements with the licensors and developers for these titles, and Majesco received proceeds of $8.0 million as a result of the transaction. Specifically, The Darkness has been in development for next-gen consoles at Swedish Chronicles Of Riddick developer Starbreeze, and is licensed from the Top Cow comic of the same name. According to reports from earlier this year, development studio Climax (Sudeki) is working on Ghost Rider, licensed from Marvel, for a summer 2006 release to coincide with the release of a movie version starring Nicholas Cage. Majesco has recently come under increasing pressure as a result of a largely failed attempt to transition from value publisher to a major console publishing force - at lass update, the company anticipates net revenues of just $60 - $65 million for the year, and losses of a gigantic $40 - $45 million, following disappointing sales for major products such as Advent Rising and Psychonauts, and this is likely the reason for such a drastic move. The company also commented that this sale "...affords the Company added flexibility with which to pursue additional opportunities and execute initiatives related to its core business", but it also removes two of the most notable products from the company's future release schedule. However, Majesco still has current or forthcoming games on its roster including Jaws Unleashed, Aeon Flux and Teen Titans, and has promised to update further on its financial situation in a January 2006 conference call on its latest fiscal results.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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