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Codeplay Announces VectorC For PlayStation 2

Codeplay has announced the PlayStation 2 version of their VectorC compiler. On the PlayStation 2 platform, VectorC will automatically make use of the Multimedia (MMI) ins...

Game Developer

August 28, 2001

1 Min Read

Codeplay has announced the PlayStation 2 version of their VectorC compiler. On the PlayStation 2 platform, VectorC will automatically make use of the Multimedia (MMI) instructions of the MIPS CPU core in the PlayStation 2's Emotion Engine, in addition to the advanced memory access optimization and instruction scheduling capabilities. The PlayStation 2 edition of VectorC will also optionally use the Emotion Engine's Vector Unit 0 (VU0) in 'macro mode' if so desired. VectorC on the PlayStation 2 will include a separate C/C++ compiler for the Vector Units which produces 'micro mode' code. VectorC is currently available on the PC platform, it integrates with Microsoft's Visual Studio environment and supports the latest processors such as Intel's Pentium 4 and AMD's Athlon. VectorC for the PS2 and VectorC 2.0 for the PC will be released in the first quarter of 2002.

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