Last weekend, I was in Korea. And somehow, during a random lunch conversation, League of Legends came up. 6000 miles from home, LOL was still relevant. With two Koreans in the final championship match this weekend, it seems a perfect time to break it down.
In a recent Activition/Blizzard press release, they released some data. Reading into that data, the general buzz seems to be that some 10-20M people may have registered to play Heroes of the Storm, at least once. Whereas, League of Legends has consistently stated they get as many as 27M players every single day.
Blizzard verus Riot is a battle of the titans. It's like Mechashark vs Megashark. This episode of the Game Design Zen podcast explores why LoL is winning.
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