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Megaloptura - Half a nice bug is better than a messed up whole

Work progressing on our newest video game Megaloptura.

This is half of the pig bug in quads. I did only half since I will be adding a symmetry modifier so both halfs will be identical making a whole.  With nice quads, I can then add a UV Map modifier and then pelt stretch the bug like some sort of animal I hunted and made bed sheets out of it :P  For the render I will add a TurboSmooth modifier. This is looking to be a much cleaner mesh than the triangulated mess Mudbox gave me.

You can read more at Neuron Games, Inc. and follow us here:

 

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