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Intern's Log: Week 15.1

This last week in the Full Sail University UX Lab

After delivering the Spirit of St Louis mission, we had some time to put towards general development work  rather than having everyone focused on one mission.  During this time, I was able to knock out some interesting race mechanics and multiplayer functionality for Missions 8 and 9.  We also took care of some QA for Mission 7 as Pete had gotten a lot of distance on that front.

 

As it turned out, converting for multiplayer was certainly easier than what I had thought it would have been.  Throughout the rest of the week, I worked with Tom to figure out a few of the racing functionalities that he would need.

 

 

--Zack

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