You can say what you like about the Steam Greenlight process, but there's no denying that the majority of the games that manage to force their way through the mayhem look and sound fantastic. Take Shelter, for example -- a game about badger survival, and quite unlike anything I've played before. Developed by Pid studio Might and Delight, the most unusual game is due for release later this summer. Judging by my playthrough, it's going to be quite the hit, for many different reasons. That gorgeous art style is the first and perhaps most obvious point of call. Sadir Samir, lead producer at the studio, tells me, "The graphical style for Shelter is inspired by the Japanese hard cut look for art and symbolism, and something Jakob Tuchten [art director] came up with." As soon as Tuchten brought the concept style to the rest of the team, it was the obvious choice for the game. It was then a case of working out how to keep the life of a badger fresh for players to explore. "When designing the levels, Andreas Wangler's [lead designer] goal was to make each level different, but also to tie into each new danger that the badger family encounters," Samir notes. "As an example, the rapid river level became ascending and sinuous. The fire level became flat because he wanted to bring forward being in the middle of a burning inferno. Indeed, it's quite astonishing just how varied the game's environments feel, especially when you consider that you're essentially playing through the same types of woods and forest areas throughout, yet the color, tone and dangers around you make it feel completely different each time.
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Gimme Shelter: The art behind a game about badgers
Shelter is a game about badger survival. Developed by Pid studio Might and Delight, it's likely to be a hit title, for many different reasons.