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We're talking to one of the artists who has helped bring Failbetter's spooky sensation Sunless Skies to life at 3PM EDT.

Bryant Francis, Senior Editor

July 25, 2018

1 Min Read

At Gamasutra, we don't often get a chance to follow a game through Early Access to any degree, so to change that, we've decided to check back in with Failbetter Games and Sunless Skies, following up on our previous livestream with Lesleyann White.

Though our last stream was focused on the art and business of QA'ing Sunless Skies, today at 3PM EDT, we're going back into that strange world with artist Toby Cook to talk about the game's striking visual design. We're also going to be exploring a new area with a dramatically different thematic tone than our last stream, and talking more about life at Failbetter Games and Cook's career as an artist. 

If you've got questions about game art, be sure to drop by and ask them in Twitch Chat! And while you're at it, be sure to follow the Gamasutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary. 

About the Author(s)

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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