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A Philosophical Riddle from a Game Designer

In this two sentence post, Reid takes an ancient philosophical riddle and adapts it to a pressing question most designers and writers may want to ask themselves.

Reid Kimball, Blogger

June 27, 2009

1 Min Read

Does a falling tree in a forest make a sound if no one hears it?

Does a game create an experience if no one plays it?

Also posted on my personal blog, Reiding...

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