Skies of Arcadia producer and team leader on the original Phantasy Star games Rieko Kodama has passed away at age 58. According to a Sega statement to IGN, Kodama passed away in five months ago in May 2022. No cause of death was given.
Word of Kodama's possible death began to spread after owners of Sega's Mega Drive Mini II retro console noticed her inclusion in the console's credits, which stated "In Memory of Rieko Kodama." In response to queries about the message, Sega Producer Yosuke Okunari confirmed fan suspicions, writing "as you understand it. We respected her."
Kodama's three-decade career in video games (which she began under the name Phoenix Rie) spanned multiple console generations and game genres. She is often credited for being a trailblazing artist, director, and producer in an era when women's contributions to the video game industry were less-recognized.
Her early games at Sega included work on games llike Champion Boxing, Sega Ninja, and Quartet. Her art appeared in several landmark Sega titles including Altered Beast and Sonic the Hedgehog. Most recently, she produced the Sega Ages series of classic game ports on Nintendo Switch. Many of those ports brought games she helped create to modern audiences.
In 2019, the organizers of Game Developers Conference (disclaimer: our sibling organization) honored Kodama with the Pioneer award. In a message where she accepted the award, she gave thanks fellow Sega collaborators like Yoshiki Kawasaki for supporting her in her career.
In a rare interview with Kotaku around the same time period, Kodama reflected on the success of Skies of Arcadia, which has remained a cult classic among fans of Japanese Role-Playing Games. "Portrayal of dark worlds was certainly what was trending in Japan at the time, but our team preferred to create an optimistic protagonist who explored the world," she said in reflection. "[That] gave birth to Skies of Arcadia’s scenario and characters."
With Kodama's passing, the video game industry has lost one of the few women who has been a constant presence from the console industry's early days all the way into the modern era. Even fewer have worked on so many titles that would inspire game developers around the globe.