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The company says it’s making the switch to more hands-on anti-toxicity measures by pairing chat filters with human moderation.

Alissa McAloon, Publisher

December 11, 2018

1 Min Read

Newsbrief: Ubisoft’s Rainbow Six Siege will no longer dole out instantaneous bans to players that use offensive language in in-game chat, saying in a blog post that the developer is looking to “evolve” its anti-toxicity systems to something less intrusive to non-offenders. 

Implemented in July, the previous system issued immediate, mid-match bans to Rainbow Six Siege players if they sent certain offensive terms or hate speech through the first-person shooter’s in-game chat. First offenders got off with shorter, 30-minute bans, but the length of the punishment increased for repeat offenders. 

The new system still makes use of the chat filters Ubisoft has set up to detect toxic behavior, but instead those filters now block the message from being sent and refer the case off to a human moderator for review. Ubisoft says that this approach gives it more opportunities to be transparent about its ban system and encourages "players to be vigilant with the language they are using."

About the Author(s)

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

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