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Video: Perfectly pitching your game in three sentences or less

Speaking at GDC Europe 2014 earlier this year, Vlambeer co-founder Rami Ismail shared some useful advice on how developers can perfect the art of pitching their game.
Speaking at GDC Europe 2014 earlier this year, indie game maker and advocate Rami Ismail shared some useful advice on how developers can perfect the art of pitching their game. Ismail, who co-founded the Dutch indie studio Vlambeer, drew from his experiences marketing hit Vlambeer games like Ridiculous Fishing, Luftrausers and Super Crate Box to offer attendees tips on crafting the perfect pitch and getting their games noticed by the press, by their target audiences and by the community at large. It's a useful presentation that's worth your time to watch, especially if you're struggling to figure out how to stand out in an increasingly crowded game market. The free video (embedded above) of 'In 3 Sentences or Less: Perfecting Your Pitch' is now available to watch here on the GDC Vault.

About the GDC Vault

In addition to this presentation, the GDC Vault offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers. Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support. Gamasutra and GDC are sibling organizations under parent UBM Tech

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