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Megaloptura - Shiny new Pig Bug

Finished the modeling of the Pig Bug with quads now

Cathy Pyle, Blogger

June 6, 2014

1 Min Read

So after taking the Mudbox model into 3DS Max and then retolopgizing half, I took all the middle verts and aligned them to the X-Axis and then added a Symmetry modified with weld.  This game me a continuous pig bug made entirely from quads.  Then since it will be rendered, I don't care about the poly count much so I added a TurboSmooth modifier and now I have a shiny new pig bug that I can UV unwrap and play with :D  Yeah!  Have a nice weekend everyone.

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