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Meeple Like Us, November 2017

This is what's been going on in the world of Meeple Like Us in November of 2017.

You can read more of my writing over at the Meeple Like Us blog, or the Textual Intercourse blog over at Epitaph Online.  You can some information about my research interests over at my personal homepage, or on my profile at Robert Gordon University.

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It's your boy Michael yet again! It's that time of the month, where we give you a quick update on what we at Meeple Like Us have been doing with our free time over the past month!

We began with Tiny Epic Galaxies and its teardown. It's an interesting game because you'd think that the diminutive form factor would be the primary source of inaccessibility but really it's just a consequence of game design for the most part.

We then moved on to the review and teardown of Innovation - a game that absolutely won me over from the first session and has continued to give me fevered erotic dreams on a regular basis. Who would have thought a tech tree could be quite so compelling?

We talked about Coup and did the teardown, and generated a fair bit of heat with our less than complimentary review and teardown of Magic Maze. It's a fine game, but just not for us. Or for a lot of people. Always be critical of an otherwise unquestioned darling.

Finally, we finished up with our review of the underwhelming Tsuro. It's teardown will come next week.

We also had a chance to visit the Glasgow Games Festival early on this month, where we played Cottage Garden, Inis and Meeple Circus. We also had some useful discussions with various people in the Scottish games scene, and we'll hopefully have more that will come from that as time goes by. We also published our editorial on why positive reviews are almost inevitable in board game media, which takes a considerable less combative approach to a topic than you might expect from us.

That's it for November - onwards towards Christmas! See you next month!

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