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Kliuless #61: Sony's First 25 Years

Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.

Kliuless? Gaming Industry Insights #61

Hi, my name is Kenny Liu, and each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.

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  • The Door Problem of Combat Design
  • How “randomizers” are breathing new life into old games
  • The Making of Shovel Knight: Specter of Torment: Parts 123

PC / Console

  • Sony's First 25 Years
    • Related: How the PlayStation changed video games forever
  • Halo is Steam’s top-selling game as it finally launches on PC
    • "Now, Halo is on PC and playing its part to help Microsoft win over gaming fans wherever they are. Even if that’s Steam"
  • Microsoft Is Still Planning a Cheaper, Disc-Less Next-Gen Xbox
  • Super Mario Maker 2's first big update brings new mode, playable Link
  • Firewatch team’s next game ‘on hold’ as it works on other Valve projects
  • CD Projekt Red ending Gwent console support to focus on PC and mobile
  • Rocket League players aren't happy with loot boxes being replaced by a shop


XR: AR / MR / VR


Tech / Entertainment


  • Star Citizen has raised over $250 million
  • Report: 70% of Americans ages 13-64 play games
  • StreamElements wants to be every Twitch streamer’s digital producer
  • WP: A Twitch streamer spent nearly the entire month of November live on camera
  • New Yorker: The One-Traffic-Light Town with Some of the Fastest Internet in the U.S.

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LinkedIn: @kliuless

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