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Kliuless? #12: NFL aka National Fortnite League

Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Kliuless? Gaming Industry ICYMI #12

Hi, my name is Kenny Liu, and I work in Revenue Strategy at Riot Games. Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

See more or subscribe at: https://tinyletter.com/kliuless

Revenue Strategy

  • Fortnite Teams Up With the NFL
    • Related: 'Fornite' celebrations [have been] sweeping the sports world
    • Related: NFL Season Opener Included a Fortnite Revive Celebration by Colts' Eric Ebron
  • 50-slide deck by a16z partner Andrew Chen on how to build a growth team
  • Early access is boosting sales of special edition games
  • Esports marries gambling in Complexity Gaming and WinStar partnership

PC/Console

  • "Microsoft's two-hour Game Pass advert told us everything about the future of Xbox"
    • Related: Microsoft to acquire RPG specialists Obsidian Entertainment and InXile
    • Related: Xbox Game Pass gets 16 new games, including PUBG
    • Related: Xbox One update rolls out with keyboard-and-mouse support
  • Discord gets its own Early Access program for unfinished games

Mobile

  • The Brief History—and Uncertain Future—of Foldable Phones
    • Related: How foldable phones like Samsung’s newest handset work
  • "Forget the notch, your next smartphone might have a hole in the screen"
  • Jam City secures multi-year deal with Disney
  • Supercell invests $5.6m in smartwatch experts Everywear Games
    • “During the past three years, we became the world’s leading creator of smartwatch games. Our experience with smartwatch games has taught us a lot and now we are taking these learnings to create even better game experiences
    • With our unique background we are looking to craft the next success stories in mobile gaming”

XR: AR/MR/VR

  • How Samsung & Skydance view the evolving world of VR
    • "But really, most of the money right now is going to AR. Part of the reason for that is that AR doesn’t have the limitations in VR that we were talking about earlier. The platforms are much more open. AR is more robust. People are more familiar with it. It’s more usable for the regular user, outside the VR demographic we were talking about
    • Having said that, all of our new products coming out in 2019 and onward will incorporate AR and VR together. They will not be separate products. We’ll have AR wearables out. Several will be coming out over the next two years. They’re intended more for the regular user that just wants utility applications, rather than a full entertainment suite. But we don’t think VR is going away"
  • Magic Leap Kicks Off Eight-Figure Indie Development Grant
  • North, formerly Thalmic Labs, opens its first Focals smart glasses retail stores
  • Huawei could be planning to make AR glasses

China

  • Tencent wants to pay developers more to make better games for WeChat
  • China's "self-media" (WeChat & Weibo) under fire by authorities, ordered to clean up publishing “chaos”
  • Forget 5G, China is working on 6G

Overtime

  • The Economist: China’s gaming crackdown should worry the industry elsewhere
  • Two years on, Overwatch's producers talk toxicity, crunch, and live game dev
  • Snapchat Getting Murder-Mystery Scripted Series From Elisabeth Murdoch’s Vertical Networks
  • HQ Trivia was a blockbuster hit — but internal turmoil and a shrinking audience have pushed its company to the brink

See more or subscribe at: https://tinyletter.com/kliuless

Twitter: @kliuless
LinkedIn: @kliuless

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