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Kinect's 'Project Draco' Is Unreal-Powered Dragon-Riding

Grounding Inc. has announced it will be using Epic's Unreal Engine 3 for its upcoming Kinect dragon-based action game "Project Draco," helmed by members of Sega's Panzer Dragoon development team.

Kyle Orland, Blogger

October 20, 2011

1 Min Read

Grounding Inc. has announced it will be using Epic's Unreal Engine 3 for its upcoming Kinect-powered, dragon-based action game, tentatively titled "Project Draco." First shown at least year's Tokyo Game Show, "Draco" is the product of a team that includes members of Sega's Panzer Dragoon-making Team Andromeda. "Because this is Grounding's first high-definition game, we looked at many technology options and picked Unreal Engine 3 as the best solution," Grounding director and Panzer Dragoon creator Yukio Futatsugi said in a statement. "While our team size is only 15 people and we had merely one year from the start of the project, the productive tools and efficient processes of Unreal Engine 3 meant we could come up with a high-quality playable demo in a very short time," he continued. The announcement comes days after South Korean online game developer Neowiz also announced it would be using Unreal Engine 3 for its upcoming MMO Bless.

About the Author(s)

Kyle Orland

Blogger

Kyle Orland is a games journalist. His work blog is located at http://kyleorland.blogsome.com/

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