Sponsored By

Indie publisher Raw Fury has acquired the rights to the Kingdom franchise

Indie publisher Raw Fury has purchased the rights to the Kingdom franchise from creator Thomas van den Berg for an undisclosed fee.

Chris Kerr, News Editor

May 31, 2019

1 Min Read

Indie publisher Raw Fury has purchased the rights to the Kingdom franchise from creator Thomas van den Berg for an undisclosed fee. 

The kingdom-building simulation title was the first game published by Raw Fury, and has spawned two sequels including a reworked version of the original and a proper follow-up called Kingdom: Two Crowns

The series has sold over 4 million copies to date, but after spending the best part of a decade working on the franchise van den Berg is looking to step away and explore new frontiers.

With that in mind, the developer has sold the rights to Raw Fury so the series can continue. It's a deal that works well for both parties, with Raw Fury co-founder Gordon Van Dyke having played a key role in developing the series, initially helping out with design and balancing, before taking on the mantle of game director and designer on Kingdom: Two Crowns

“The first pixels of Kingdom I put on digital paper around 2011, it’s been a long and interesting time working on something so dear to me," commented van den Berg. "But now, I’d like to continue challenging myself and explore different kinds of projects.

"And whereas most Kingdoms don't last long, the Kingdom series deserves to go on. For that, it’s great that Raw Fury has been so deeply involved in the game for so long, enabling them to take the series somewhere I never could."

Moving forward, Raw Fury intends to release "updates, expansions, new platforms, and new games," and already has a detailed roadmap in place.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like