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Halfbrick's Jetpack Joyride reaches 14 million downloads

Australian developer Halfbrick Studios has seen more than 14 million downloads for Jetpack Joyride since the action game launched for iOS devices in August 2011.

Eric Caoili, Blogger

February 8, 2012

1 Min Read

Newsbrief: Australian developer Halfbrick Studios has seen more than 14 million downloads for Jetpack Joyride since the action game launched for iOS devices in August 2011. Though Jetpack Joyride went free-to-play in mid-December, Halfbrick saw $1 million in paid sales for the game before that switch. It also estimates that 5-10 percent of its 14 million players spend at least a dollar through its in-app store, according to a report from news site Joystiq. Halfbrick's Fruit Ninja Kinect, a motion control version of its popular smartphone title, is also enjoying success after selling half a million copies on Xbox Live Arcade. The downloadable game released last August is currently priced at 800 Microsoft Points ($10).

About the Author(s)

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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