informa
/
1 MIN READ
News

Exactly how and why Zenimax was awarded $500M in lawsuit against Oculus

Zenimax has been awarded $500m in a recently concluded legal battle with Oculus. Here’s a detailed breakdown of exactly which charges stuck, and which claims Oculus was found innocent of.

The years-long legal battle between Zenimax and Oculus drew to a close yesterday, as the court ruled in Zenimax’s favor after two days of deliberations. As a result, Zenimax is owed a total of $500 million for a variety of charges against Oculus, CTO John Carmack, and co-founders Palmer Luckey and Brendan Iribe.

Now that the dust has had a chance to settle, a pair of legal experts sat down to analyze the jury's verdict and to explain the decisions behind each individual charge.

The full breakdown on Road to VR by Matt Hooper and Brian Sommer is very nearly required reading if you’re someone who wants to better understand the charges levied against Oculus in the lawsuit.

Both experts explain each charge in digestible language that reveals important information game developers could find beneficial about IP theft, copyright infringement, NDA violations, and more.

During the case, a jury was tasked with deciding if defendants, including Carmack, Luckey, Iribe, Oculus and Oculus’ parent company Facebook, were guilty of seven charges put forth by Zenimax. 

Those charges, as named by the Road to VR article, were Common Law Misappropriation of Trade Secrets, Copyright Infringement, Breach of Contract, Tortious Interference With Contract, Unfair Competition, Conversion, and Trademark Infringement and False Designation.

Ultimately, only three of the charges (Copyright Infringement, Breach of Contract, and Trademark Infringement and False Designation) stuck, resulting in the court ordering several of the individual defendants to pay out a combined $500 million to Zenimax.

Head over to Road to VR for the full breakdown of each of those charges, including explanations about both the jury’s decisions and the monetary value assigned to each.

Latest Jobs

Treyarch

Playa Vista, Los Angeles, CA, USA
2.03.23
Senior Physics Gameplay Engineer - Treyarch

High Moon Studios

Carlsbad, CA, USA
2.03.23
VFX Artist - High Moon Studios

Anne Arundel Community College

Arnold, MD, USA
1.30.23
Instructor/Assistant Professor, Game Art

Treyarch Vancouver

Vancouver, BC, Canada
2.02.23
Producer - Treyarch Vancouver
More Jobs   

CONNECT WITH US

Explore the
Subscribe to
Follow us

Game Developer Job Board

Game Developer Newsletter

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more