Sponsored By

China Surpassed Japan in iOS App Store Revenue to Become No.2 Worldwide [Report]

Latest App Annie report reveals that revenue from China iOS App Store surpassed Japan for the very first time. The remarkable increase on revenue makes China iOS App Store the second largest revenue generator, which is estimated to surpass the US very soo

Mantin Lu, Blogger

April 25, 2016

3 Min Read

The latest report from App Annie reveals that revenue from China iOS App Store kept robust throughout Q1 2016, and surpassed Japan for the very first time. The remarkable increase in revenue makes China iOS App Store the second largest revenue generator, which is estimated to surpass the US iOS App Store very soon.

Going through a long period of growth, China’s iOS revenue leapt nearly 2.2 times in Q1 2016 compared to Q1 2015, and no slow-down trend shown.

 

Top 3 Countries by Quarterly iOS App Store Indexed Revenue (App Annie 2016)

 

“China leapt ahead of Japan on the revenue rankings thanks to its legions of mobile gamers.” According to App Annie. A large portion of the growth came from MMORPG in-game purchases.

 

Top 3 Countries by Quarterly iOS App Store Games Indexed Revenue (App Annie 2016)

 

Currently, the results of the three top market players, the US, China, and Japan, are not very distant from each other. Estimators expect to see another leap of China’s iOS revenue to surpass the US in 2017.

I personally feel very positive about this trend. In fact, I am glad to see this as an improvement of the overall environment in the China game market, as China once was one of the countries with the most severe issue of piracy. Game developers in China or those getting into the China market had a very tough time running their products during those days. You can read more about the growing population of gamers playing non-pirated games in China here.

 

You can download the original App Annie report here

 

See Original Blog Post on Linkedin

 

You can check out my other Blog Posts here

 

About Seasun Inc 

Seasun is a leading Chinese online games publisher focused on creating high quality games/game engines that push the boundaries of player experience in action entertainment. The company is also involved in small-medium sized investments for game studios worldwide. We have recently started up our U.S. studio in Redwood City, CA to create top quality content for the western market.

Seasun has shipped many successful titles, including the popular MMORPG series JX (http://jx3.xoyo.com/), the MMOARPG titles First Myth (http://fs.xoyo.com/index1) and CQ (http://cq.xoyo.com/), along with our FPS MAT (http://xd.xoyo.com/). The “JX” series has grossed more than $250 million and has achieved a daily active user count of 3.3 million. Our first game for the western market is Relics of Gods (http://rog.seasungames.com/). We are currently building a special team of highly talented people to create the technology for our next-generation MMOARPG at this studio.

About Kingsoft

Kingsoft, Seasun’s parent company, is publicly traded in the Hong Kong Stock Exchange (SEHK: 3888) with market value of 3.8 billion USD. Kingsoft has created 3 other subsidiaries alongside Seasun: Cheetah Mobile (NYSE: CMCM), WPS Office, and Kingsoft Cloud Service. Kingsoft has over 4,000 employees worldwide.

Read more about:

Blogs

About the Author(s)

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like