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Get a job: Slime Rancher dev Monomi Park is hiring a 3D Environment Artist

San Mateo-based Monomi Park is looking for a 3D Environment Artist well-versed in 3D modeling, texturing, shader creation to contribute to the development of Slime Rancher and its future titles.

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3D Environment ArtistMonomi Park

Location: San Mateo, California

Monomi Park is seeking a talented 3D Environment Artist to join our team!

This is a full-time position on-site in our San Mateo, California office.

We’re looking for a 3D Environment Artist to join development of our hit game, Slime Rancher, as well as the exciting games we cook up in the future. Candidates should be well-versed in 3D modeling, texturing, shader creation, and have an unquenchable, burning desire to make and play games!

Candidates should have the following qualities:

  • 2+ years experience developing art assets for video games
  • A portfolio that demonstrates a cohesive and unique eye for world building.
  • Experience with Maya, Adobe Photoshop, Unity
  • Clean and efficient UV mapping skills
  • Strong understanding of modular asset creation for assembling complex environments out of as few parts as possible.
  • Ability to comfortably work in Unity to assemble assets and package them for team collaboration.
  • Superb texturing skills, both hand painted and rendered, but a focus on style over realism.

Bonus qualities that give you an edge:

  • Experience with Unreal Engine, Zbrush, Substance Designer, and Shader Forge or Amplify
  • A deep understanding of Slime Rancher
  • Ability to create particle systems in Unity or Unreal

The position will be expected to perform the following at Monomi Park:

  • Play our awesome games and understand them intimately!
  • Create models and textures for stylized, realtime 3D environments using in-house, custom shaders
  • Collaborate with a small, nimble team of creatively driven game developers.
  • Match existing style guidelines for established projects.

Interested? Apply now.

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