Sponsored By

Petroglyph, True Games Put Legal Issues Aside To Release Mytheon

Developer Petroglyph and publisher UTV True Games have set aside a legal conflict to allow their online strategy action RPG Mytheon to launch this July, following an open beta testing phase.

Chris Remo, Blogger

June 2, 2010

1 Min Read

Developer Petroglyph and publisher UTV True Games have set aside pending litigation to allow their online strategy action RPG Mytheon to launch this July, following an open beta testing phase. The legal issues began last month, when True Games sued Petroglyph after claiming the developer had failed to comply with contractual obligations to deliver a finished version of the game, first by last November, then by this February. Petroglyph alleged that True Gamse had expanded the expected scope of the game, demanding a larger-scale MMO experience after the design had already been determined. At the time, True Games said "the entire multi-million dollar venture is in danger of collapsing" as a result of Petroglyph's actions. It is not clear whether litigation will continue after the game has been released; despite today's agreement, a statement by Petroglyph general manager Chuck Kroegel suggests the two companies have not entirely found common ground. "Despite the fact that neither company acknowledged or admitted any wrongdoing, both companies recognized this mutual agreement as the right step," said Kroegel. In the same statement, UTV True Games founder Jeff Lujan added, "It was important for us to work out these issues and our management teams worked closely together to resolve our differences. Now we can focus 100 percent on Mytheon and its potential to be one of the best and unique entertainment experiences available online."

About the Author(s)

Chris Remo

Blogger

Chris Remo is Gamasutra's Editor at Large. He was a founding editor of gaming culture site Idle Thumbs, and prior to joining the Gamasutra team he served as Editor in Chief of hardcore-oriented consumer gaming site Shacknews.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like