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Capcom Details Wii Enhanced Dead Rising: Chop Til You Drop

Capcom has officially announced Dead Rising: Chop Til You Drop, its recently revealed Nintendo Wii version of the Xbox 360 original zombie action title, which will include Wii-mote handgun aiming and a new more 'seamless' saving system.

Brandon Boyer, Blogger

July 21, 2008

1 Min Read

Capcom has officially announced Dead Rising: Chop Til You Drop, its recently revealed Nintendo Wii version of the Xbox 360 original zombie action title, which will include Wii-mote handgun aiming and a new more 'seamless' saving system. Originally revealed in Japanese magazine Famitsu, Capcom says the new Wii version of the game is expected to arrive in North America this winter, and will use the same engine as the console's version of Resident Evil 4. Capcom has said this version of the game will be "split into a series of individual cases, all of which Frank must complete in order to gain vital information that will allow him to piece together the truth behind the horrendous epidemic," seeming to imply that the original's consistent three-day timeline has been abandoned. The developer says the game will also feature a "new level of interaction" in which players can "aim and fire guns, swing and throw weapons and shake off zombie attacks with added Wii Remote functionality," and "improved save functionality for more seamless gameplay." Otherwise, the game appears quite similar to the original, promising the same "expansive indoor and outdoor areas of the mall provide a variety of different locations to explore," "hoards of enemies on screen at once," and "environmental objects like umbrellas and benches to use as improvised weapons."

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2008

About the Author(s)

Brandon Boyer

Blogger

Brandon Boyer is at various times an artist, programmer, and freelance writer whose work can be seen in Edge and RESET magazines.

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