informa
1 min read
article

Source code released for Crytek's Renderdoc graphics debugger

Crytek today released the complete source code for its Renderdoc graphics debugger, in a bid to get the development community more involved with improvements to the utilities.
Newsbrief: Crytek today released the complete source code for its Renderdoc graphics debugger, in a bid to get the development community more involved with improvements to the utilities. The Renderdoc graphics debugger was made free in February, and acts as a downloadable utility that developers can use to capture and then replay video, frame-by-frame, from any Windows program running on Direct3D 11 or 11.1. The source code can now be found in a github repository, and is covered by the open source MIT license. "Everyone has complete freedom to download, build and modify Renderdoc," says the company. "Development and official releases will continue from within Crytek, but in future this will include contributions from others."

Latest Jobs

Treyarch

Playa Vista, California
6.20.22
Audio Engineer

Digital Extremes

London, Ontario, Canada
6.20.22
Communications Director

High Moon Studios

Carlsbad, California
6.20.22
Senior Producer

Build a Rocket Boy Games

Edinburgh, Scotland
6.20.22
Lead UI Programmer
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more