[Every week, IndieGames.com: The Weblog co-editor Tim W. will be summing up some of the top free-to-download and commercial indie games from the last seven days on his sister 'state of indie' weblog.]
This week on 'Best Of Indie Games', we take a look at some of the top independent PC Flash/downloadable titles released over this last week.
The goodies in this edition include an ASCII demake of Terry Cavanagh's
VVVVVV, a sequel to a
Cave Story-like platformer called
Momodora, an iOS puzzle game that plays rather similarly to
Boulderdash, plus a 2D platform game for the XBLIG that takes place in just one giant level on your screen.
Here's the highlights from the last seven days:
Game Pick: 'Platformance 2' (Magiko Gaming, commercial indie)
"In
Platformance 2 you are an adventurer on a quest to save the busty beauty from her prison, and depending on the difficulty level you choose, this is going to prove tricky, very tricky, or controller-breakingly tricky. The idea is that the entire game is just one huge level which weaves in and out of itself."
Game Pick: 'Momodora 2' (Guilherme Martins, freeware)
"
Momodora II is the sequel to rdein's 2D platformer
Momodora which was just released one year ago, set in the same world as the previous game but with a new protagonist to control this time around. You play as Momo, a shrine maiden from the KoHo village, sent on a mission to defeat the Underworld Queen who is causing problems to nearby villages."
Game Pick: 'YYYYYY' (Robson, browser)
"
YYYYYY is an ASCII demake of Terry Cavanagh's
VVVVVV - although it is inspired by the game, rather than a direct translation of it. The game plays exactly like the original, with players moving around a series of rooms and flipping gravity to dodge spikes and floating words."
Game Pick: 'Cave Dweller' (Joseph Gentry, commercial indie)
"
Cave Dweller: Dy-No-Mite! is an unassuming little puzzle game that plays like a unique variation of
Boulderdash - you control a miner trapped in a series of caves, trying to collect enough bombs to blow up the obstruction blocking your exit."
Game Pick: '100th' (Alexander Martin, browser)
"Created for the Game Prototype Challenge,
100th is a cute yet slightly sinister puzzle platformer from the dev who brought us
Nina, Have Faith,
Fishbane and
Probability 0. You are a little boy who has a love for balloons, and must use them to navigate a series of tricky rooms."