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Fez Tops 2011 Indiecade Festival Winners

Polytron's 2D/3D hybrid platformer Fez came away from last night's IndieCade 2011 Awards ceremony with awards for Best in Show and Story/World Design, leading a slate of other winners.

Kyle Orland, Blogger

October 7, 2011

1 Min Read

Polytron's 2D/3D hybrid platformer Fez came away from last night's IndieCade 2011 Awards ceremony with awards for Best in Show and Story/World Design, leading a slate of other winners. Unique, screen-free PlayStation Move game Johann Sebastian Joust also won two awards, for Best Technology and Community Impact. Winners in other categories (as reported by Joystiq) include: * Gameplay Design: Deepak Fights Robots * Visuals: Superbrothers' Sword and Sworcery EP * Sound: Proteus * Interaction: Ordnungswissenschaft * Special Recognition Award: The Swapper. Winners were chosen from among 36 finalists that included everything from Gaijin Games' professionally developed Bit.Trip Flux to Sissy's Magical Ponycorn Adventure, a game designed by a five-year-old. All finalists and winners will be playable at the Indiecade Festival, which continues through this weekend in Culver City, CA.

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2011

About the Author(s)

Kyle Orland

Blogger

Kyle Orland is a games journalist. His work blog is located at http://kyleorland.blogsome.com/

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