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Report: Apple Arcade monthly subscription will cost $4.99

It's been a few months since Apple unveiled its 'Arcade' game subscription service, and while there's still no official word on pricing, recent reports suggest a monthly subscription will cost $4.99.

Chris Kerr, News Editor

August 20, 2019

1 Min Read

It's been a few months since Apple announced its 'Arcade' game subscription service, and while there's still no official word on pricing, recent rumblings suggest a monthly subscription will cost $4.99. 

According to a report from 9to5Mac, which claims to have found the pricing information in one of the APIs used by the App Store app, those looking to sign up to Apple Arcade will be asked to fork out $4.99 per month after a one-month free trial.

In exchange for that monthly fee, Arcade subscribers will receive access to a wide-ranging library of premium games -- some of which will be exclusive to the platform -- developed by big-names like Konami, PlatinumGames, Sega, Annapurna Interactive, Devolver Digital, and Gameloft. 

Those games included with Arcade won't feature adverts or microtransactions of any kind, and will all be playable across iPhone, iPad, Mac, and Apple TV. It's been reported that Apple has set aside $500 million to help fill out Arcade with projects from top-class developers, helping to ensure it's a tantalizing proposition when it arrives this fall.

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2019

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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