@gamasutra Easier and less terrible points of entry for smaller indie developers.
— Marigold Fleur ~✰ (@Xenobotanist) February 20, 2013
@gamasutra Freedom.
— Yannic Geurts (@xzbobzx) February 20, 2013
@gamasutra More open and robust online stores.
— Nicolas Barriere (@Soranomaru) February 20, 2013@gamasutra better and friendly sdk/tools for indie developers
— David Amador (@DJ_Link) February 20, 2013
@gamasutra Ease of indie. Not having to buy into the entire ecosystem. Games first, other media second. Not having ads as a subscriber.
— Morac (@DoktorLoy) February 20, 2013
@gamasutra Accessibility for developers. Being able to build games to my 360 after 10 minutes or less of setup is really cool.
— Jimmy Albright (@JimmyAlbright1) February 20, 2013
@gamasutra zero-cost instantaneous app updates (like on steam), some way for indies to release games that can get noticed
— ben burbank (@bburbank) February 20, 2013
@gamasutra open environment to develop :/ or at least cheap
— Facundo Mounes (@facundomounes) February 20, 2013
@gamasutra FREEEEEEEEEEEEDDOOOOOOOOM! (rips out intestines)
— Lars Doucet (@larsiusprime) February 20, 2013
@gamasutra Accessibility for independent developers to develop games for the console and sell/promote their content in an online marketplace
— Chris Germano (@chris_germano) February 20, 2013
@larsiusprime @gamasutra I second this: freedom from arbitrary fees, and freedom to distribute without gatekeepers.
— Craig Stern (@sinisterdesign) February 20, 2013
@gamasutra As an inspiring indie developer, I’d love easy access to SDK’s and digital distribution through the consoles own store.
— Jacob Herold (@JacobHerold) February 20, 2013
@gamasutra Better promotion and discovery of digital games is definitely a big one from my perspective.
— Tara J. Brannigan (@kindofstrange) February 20, 2013
@gamasutra 1. Open for dev. at least until publishing. 2. Not too hard to build a game engine for. 3. Excellent network support.
— Klaim - Joel Lamotte (@MJKlaim) February 20, 2013
@gamasutra Definitely an easy way for indies to get their games on platform. XNA-like tools on all platforms. Low developer subscription.
— Mauro Almendariz (@IVIauricius) February 20, 2013