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Cocos-2dx comes to Windows 10 with Microsoft's help

Devs using Chukong's cross-platform open-source Cocos-2dx game engine can now build games for Windows 10 and, by extension, the promised Universal Windows Platform that will span Microsoft devices.

Alex Wawro, Contributor

June 15, 2015

1 Min Read

Chukong's cross-platform open-source Cocos-2dx game engine has garnered a code injection from Microsoft that empowers Cocos-2dx devs to build games for Windows 10 and, by extension, the promised Universal Windows Platform that will span Windows 10 PCs, mobile devices and the Xbox One.

It's a nice bit of E3 week news for Cocos-2dx developers, though not terribly surprising in light of Microsoft and Chukong's recent partnership to launch a contest with $50k in prizes for mobile game developers publishing notable games to a Windows Store.

It's worth noting that the contest linked above is still ongoing (it was originally expected to close May 31st, but the deadline for game submissions has been extended to June 30th) so interested developers still have time to submit their games for consideration by a panel of Microsoft and Chukong representatives.

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