Get a job: Mountaintop Studios needs a Lead Tech Artist
Mountaintop Studios is looking for a Lead Tech Artist who’s passionate about building extraordinary new experiences that inspire others.
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Lead Tech Artist, Mountaintop Studios
Location: San Francisco, CA
THE ROLE
We’re looking for a Lead Tech Artist who’s passionate about building extraordinary new experiences that inspire others. Awesome and expressive characters make for great games, so you’ll play a crucial role in bringing our first title to life.
YOU’LL BE RESPONSIBLE FOR
Rigging, skinning, and engine setup for weapons and characters for a game developed with Unreal
Creating tools and workflows for the creation of characters and weapons
Working with internal and external character art teams to establish technical requirements and best practices for the development of rigged game assets.
Working with engineering to establish technical specifications and performance standards for character and weapon creation.
ABOUT YOU
Character TD, Rigger, Tech Artist, or equivalent on at least one shipped AAA title
A love for playing and making amazing games
A passion for creating amazing characters and tools
Expert-level knowledge of Maya or 3ds Max
Unreal experience on a commercial game
High level of proficiency creating dynamic and flexible character rigs
Solid understanding of asset optimization techniques/challenges
Thrive in a team-oriented, creative environment
Self-motivated, with great time management skills
Willing to take risks and learn from failure
PREFERRED QUALIFICATIONS
Strong demo reel of dynamic character rigs, hair/cloth simulation, performant runtime character solutions, and character pipeline tool scripting
Gameplay/technical animation background
AAA experience a plus
Proficiency in ZBrush, Painter, and Designer
Mocap setup experience
PERKS
Medical, Dental, Vision, and Life insurance (100% of premiums paid)
401k plan
Flexible Spending Account (FSA)
Unlimited PTO
Remote-work Friendly
Interested? Apply now.
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