In this GDC 2018 session, Valve's Fletcher Dunn presents a quick overview of denial-of-service attacks, standard solutions, and the unique challenges game developers face in preventing them.
Dunn share some details on the attacks Valve has faced and their current solutions, explaining the best practices developers should follow to minimize the exposure of their services and players, and why robust protection requires spending money or having the right partner.
He also discusses how Steam partners can take shelter within Valve's networking infrastructure via the Steamworks networking APIs, to access the same solution they've developed for CS:GO and Dota 2.
It's an informative talk that's definitely worth watching, so developers shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!
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