Anipark, a Korean online game developer, will use Epic Games' Unreal Engine 3 for its next two PC titles: an online baseball game and an MMORPG.
The baseball game will use the real-world player statistical data Anipark has been gathering for its current title,
MaguMagu, part of why Anipark says it chose UE3.
For Epic's part, it credits the company with South Korean "firsts" --
MaguMagu, says Epic Games Korea's Ray Park, was the country's first 3D online baseball game, and
Project A3 was the first MMORPG in the region aimed at mature audiences.
"We selected Unreal Engine 3 for our baseball game because of its ability to handle massive amounts of integrated data easily and efficiently," says development director Kwon Min Kwan. "There was no question that Unreal Engine 3 was the right choice. We know the Unreal Engine team has the right tools and support to help us realize our vision for our next titles."
Anipark's MMORPG will be a sequel to its
Project A3 -- "We're always excited when developers choose Unreal Engine 3 for the sequel of a popular game," said Ray Park, territory manager of Epic Korea.
Cary, NC-headquartered Epic Games established its wholly-owned Korean subsidiary, Epic Games Korea, in 2009. The office has been working to build more UE3 licensees and support projects in the region.