Sponsored By

Dropbox is already a handy tool for syncing files and folders. Now the company is bringing its idea of a sync’d-up world to mobile games.

Kris Graft, Contributor

July 9, 2013

1 Min Read

Dropbox is already a handy tool for syncing files and folders. Now the company is bringing its idea of a sync’d-up world to mobile games. Dropbox’s new Datastore API, introduced in San Francisco at the company’s first developer conference, will allow mobile developers to implement the storage and syncing of game states across mobile devices. That’s a nice benefit for players who play games on multiple mobile devices. In theory, a player can stop playing a Datastore-enabled game on a smartphone, then pick up exactly where she left off on a tablet. The Datastore API isn’t solely focused on saving mobile game states, but it involves app data in general. Dropbox’s blog explains, “Imagine a task-tracking app that works on both your iPhone and the web. If it’s built with the Datastore API, you can check off items from your phone during a cross-country flight and add new tasks from your computer and Dropbox will make sure the changes don’t clobber each other.” The Datastore API is currently in beta. More information for developers can be found here.

About the Author(s)

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like