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Gameplay Engineer, Red Storm/Ubisoft
Location: Cary, NC Founded in 1996, North Carolina-based Red Storm Entertainment is Ubisoft’s US development studio. Gameplay Engineer Job Responsibilities- Develop, test and debug a variety of game play features for action-adventure shooter on current- and next-gen game consoles, and PC
- Quickly prototype and iterate on assigned features to help team achieve highly addictive and desirable results
- Help to identify priorities and gaps in current designs, and contribute/iterate creative solutions
- Be self-directed and be able to prioritize your workload efficiently
- Diligently create quality work in a fast paced, team-based, highly iterative environment
- Communicate and collaborate with cross-departmental team members to solve feature challenges