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Bluehole's PUBG Corporation is looking for an Engine programmer to optimize content and improve tools and pipelines as a member of its Wisconsin-based team.

October 16, 2017

2 Min Read

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Engine Programmer, PUBG Corporation

Location: Madison, Wisconsin

PUBG Corporation is seeking an engine programmer to join our multi-disciplinary team in Madison, WI creating Unreal Engine 4 content for PLAYERUNKNOWN'S BATTLEGROUNDS.

Responsibilities:

  • Work with technical artists to profile and optimize content and find and solve development bottle-necks

  • Support the build process and serve as the primary technical contact on-site

  • Utilize your wealth of knowledge about Unreal technology to improve tools and pipelines for our art and design teams

Desired skills:

  • Three (3) or more years of C++ experience in the game industry, BS in CS preferred

  • One or more shipped titles in the AAA PC/Console space

  • Clean, reliable, and efficient code-writing skills; experience with code-review

  • Strong spoken and written communication skills -- Korean language skills a major plus

  • Performance and memory optimization skills

  • Extensive knowledge of Unreal Engine (preferably 4)

  • Open-world development experience

Please send a copy of your resume and any code samples or projects you want to share.

Interested? Apply now.

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