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Treyarch is looking for a talented engineer with a passion for gameplay and a critical eye for game design.

November 23, 2020

3 Min Read

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Here is just one of the many, many positions being advertised right now.

Senior Gameplay Engineer, Treyarch

Location: Santa Monica, CA or Vancouver, BC

Your Mission

We are looking for a talented engineer with a passion for gameplay and a critical eye for game design.  As a Senior Gameplay Engineer, you will be working closely with our Design team to bring innovative game features to life.

A Gameplay Engineer should be excellent at rapidly prototyping ideas and is capable of quickly turning a design specification from paper into a usable game system for further iteration.   A successful Senior Gameplay Engineer will have an “eye” for gameplay and a knack for understanding how to deliver exciting features that millions of fans are going to love.  A Senior Gameplay Engineer should be able to get quickly familiarized with existing codebases and be able to write elegant, high performing extensible code that works well within a collaborative environment.

What you’ll be doing:    

  • Implement, debug and optimize major systems in C/C++ and other languages in the context of a large cross platform codebase

  • Spearhead development of innovative gameplay experiences

  • Contribute to game architecture and technical designs and postmortems

  • Perform data and code analysis to identify improvement opportunities

  • Provide mentorship to less experienced engineers

Player Profile

Minimum Requirements:

  • Minimum 5 years of industry experience in a Gameplay Engineering or similar position

  • Multiple shipped game titles for Senior level

  • Proficiency in C/C++

  • Proficiency in scripting language such Python, LUA or similar

  • Advanced knowledge of algorithms and data structures

  • Advanced optimization skills - code and data

  • Advanced debugging skills - comfortable debugging optimized builds in multithreaded and cross platform (networking) context.

  • Solid math skills – especially linear algebra and 3D vector math

  • Game knowledge and an understanding of the design principles behind games

  • Able to collaborate with other engineers as well as non-technical team members

  • Ability to work well in a fluid, changing environment as creative challenges evolve

  • B.S. in Computer Science or equivalent experience

  • And most importantly, a passion for making games

Extra Points:

  • Advanced programming specialty, such as low level network programming, High Level Shader Language (HLSL), SSE assembly, etc

  • Expertise and passion in one or more of the following areas: AI, User Interfaces, Animation, General Game-play

  • Previously shipped AAA titles

Interested? Apply now.

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