- Implement game systems based on specification provided by game design team that will minimize latency in large (multiple hundred player) servers
- Create authoring tools to enable the rapid prototyping and deployment of game objects for these game systems
- Recommend middleware to implement those systems
- Document, create, manage, and deliver a pipeline of game features
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Get a job: Goblinworks is looking for an MMO programmer
Redmond, WA-based startup Goblinworks is looking for an MMO programmer for a "fantasy sandbox massively multiplayer online RPG based on the Pathfinder Roleplaying Game."
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