5 min read

Get a job: Ghost Story Games is hiring an experienced Programmer

Ghost Story Games is looking to hire an experienced Senior Programmer for its development studio in Westwood, Massachusetts.

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Sr. ProgrammerGhost Story Games

Location: Westwood, Massachusetts

Our mission is simple: to create immersive, story-driven video games for people who love games that ask something of them.


Ghost Story Games (formerly known as Irrational Games), best known for the BioShock franchise, is seeking a highly experienced and talented Senior Programmer. In this role, you are directly responsible for creating efficient and effective code in support of our development and QA teams with a focus on QA automation & tools and game analytics. In this role, you will also be responsible for additional programming support, which may include general gameplay features, tools, graphics and rendering or other engine technologies.


  • The opportunity to work on a creatively ambitious project in the immersive sim genre.
  • A world-class team. We are proud to be home to some of the most talented, smartest, nicest and hardest-working colleagues. We make mistakes sometimes, but we help each other by finding mistakes early and depending on each other to fix them quickly.
  • We are a core development team of just under 30 people and work closely with specialist outsource groups and contractors when necessary.
  • Open Communication: Our team members are welcome to join any meeting, and we have a flat structure. Do you have a question or a concern? Just walk up to anyone and ask! Team-based decision making is important to us, regardless of your position – every opinion counts and is considered.
  • Flexible Hours: We understand that sometimes people need to juggle work and family life, so we have flexible work hours and a support structure that allows people to work from home if needed. Every Friday is a default WFH day for us, so no meetings planned that day!                                           
  • The Space: We love our studio space and all the comfortable perks that come with it, such as a fully stocked kitchen (drinks, fruit, snacks, breakfast food), plenty of shops, restaurants and (urgent care) services within walking distance, a game room, a quiet room, outdoor deck, free parking, public transportation connections including the Amtrak train into Boston + NY and maybe, just maybe, we have a bathysphere whiskey bar.
  • Free Merchandise: Every new employee is welcomed with an onboarding swag package to make sure they blend right in. Additionally, each of our team members can expect to receive a new merchandise item every time one goes live in our fan store. For fans of other Take-Two studios, there is a discounted employee store where you can find the latest games and swag from our sister studios.
  • On-Site Support: Our world-class IT and Operations teams make sure that you get what you need to do what you do best. They keep us working, fed, hydrated and happy. Full team-catered lunches for new employee welcomes or significant team meetings? Receiving your online shopping orders? Getting you an aspirin when needed? They have your back!

Great Place to Work® has certified our workplace culture. At Ghost Story Games, 96 percent of employees say their workplace is great, which ties us for first spot in the games industry.


  • Support high quality and robust game features and systems, by gathering requirements, designing solutions, implementing efficient code, testing and debugging.
  • Implementing automation and other tools to streamline the QA process for a highly systemic game.
  • Support build automation processes as needed.
  • Support analytics backend development as needed.
  • Participate on development of low level systems like streaming, generic serialization, entity system and more.
  • Participate in group collaboration and utilize engineering best practices, such as code reviews.
  • Work with all departments to ensure we are using the most effective & efficient systems and tools needed to realize the vision of the game
  • Create efficient, scalable, optimized code while working with 3rd party libraries and tools.


  • 5+ years of experience in the game industry.
  • Has shipped at least one highly rated PC game (Metacritic rating of 85+)
  • Have architected (or significantly improved) build systems and systemic QA tools
  • Candidates with graphics and rendering experience strongly preferred.
  • Experience with C/C++ and C# skills.
  • Experience programming with Unreal 4 is a strong requirement.
  • Ability to quickly understand existing code and enhance/extend an existing architecture.
  • Experience with Perforce.
  • Ability to research, analyze and optimize code to meet performance requirements.
  • Ability to work within a schedule and deliver effectively to deadlines.
  • Self-motivated toward solving problems.
  • Must be eligible to work in the US and willing to relocate to Boston.
  • Deep knowledge of and experience with development of FPS/action/RPG/strategy/immersive sim titles.


  • Excellent communication, collaboration, interpersonal and organizational skills.
  • Commitment to code quality, documentation and thorough testing procedures.
  • Passion for narrative first-person shooters a plus.
  • Experience working with outsourcing a plus.


Please have played or at least be familiar with our legacy games, System Shock 2, BioShock, and BioShock Infinite.

Interested? Apply now.

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