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Here is just one of the many, many positions being advertised right now.
Graphics Programmer, Bethesda Softworks
Location: Rockville, Maryland
Responsibilities:
- Writes clear, maintainable, portable C++ code
- Understands entire graphics engine architecture, from game interface to graphics API interface
- Writes and maintains custom shaders across a range of hardware
- Writes clear, maintainable and highly functional code
- Test and document code you write
- Supports and maintains existing systems
- Works well with other engineers, artists and designers
- Accurately estimates his/her schedules and delivers high-quality work products to that schedule
Requirements:
- Bachelor’s degree in Computer Science or equivalent experience
- 5+ years C++ development and graphics programming experience
- Experience with DirectX 11 level shaders and HLSL
- Expertise in building multithreaded, real-time systems
- Experience writing systems balancing performance and maintainability
- Excellent analytical and mathematical skills
- Strong interpersonal skills and problem-solving ability
- Experience profiling and optimizing both CPU and GPU utilization
- Experience with game editor plugins/modification
- Experience with Max plugins a plus
- Development experience in the games industry a plus
- Development experience on game consoles (Xbox360/PS3/Xbox One/PS4) a plus
- Ability to contribute innovative and original ideas towards all aspects of game production and development
- Strong communication and organizational skills
- Must work well under pressure and handle multiple tasks
- Passion for making GREAT games
- Experience playing previous Bethesda Games Studios games
Interested? Apply now.
About the Gamasutra Job Board
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