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Graphic Remedy announced a V4.4 update for its OpenGL and OpenGL ES debugger and profiler gDEBugger, which adds a Graphic Memory Analysis Viewer, as well as Graphic Memor...

December 4, 2008

1 Min Read

Author: by Staff

Graphic Remedy announced a V4.4 update for its OpenGL and OpenGL ES debugger and profiler gDEBugger, which adds a Graphic Memory Analysis Viewer, as well as Graphic Memory Leaks Detection and the ability to break those leaks. The gDEbugger software package traces application activity on top of the OpenGL API, and allows programmers to see what's happening within their graphics implementation to track down bugs and optimize performance. This update enables users to view an in-depth analysis of the OpenGL memory usage by tracking graphic memory allocated objects, their memory consumption, and allocation call stacks. gDEbugger V4.4 supports all OpenGL versions up to version 2.1 standard, as well as, according to the website, a large range of OpenGL, WGL and GLX extensions, and runs on all current Microsoft systems, as well as Linux i386 and x86_64 architectures.

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