I promised I would drop by with some news on how the development is going. Well first off I would like to comment why we did not get back to you for some time. We are hard at work here. Countdown on "Revelation" is keeping us really busy and we would like to bring it in the best quality possible. It will be a big step forward fo this game and we are really workin hard in bringing it to you guys. We are also currently organising the whole team. It has grown to the number of 30 people.
All in all the development is going extremely well. The new sounds and the music in the game are just kick ass. We have a number of new models, much improved graphics and better game performance.
Marek is now working on a new interstellar travel framework. You guys will really love the idea of our intersector travel. Its very original for a space game.
Another thing that we are pushing for is having levels within asteroids. Those levels will be something resembling a dungeon that you encounter in an RPG. These dungeons will be populated with robots and NPCs and some PVP matches will be held in them. Descent anyone? :)
On another note I would like to inform you that to this day around 150 - 200 000 people have already heard about Miner Wars. Isnt that fantastic?
We never imagined that would ever be possible. Our dream is coming true!
Tomas "Darghan" Psenicka
Keen Software House ltd.