Sponsored By

343's attempt to expand Halo into a free-to-play franchise has been cancelled for now.

Bryant Francis, Senior Editor

August 25, 2016

1 Min Read

According to a post on the Russian social media network VK, Halo Online, Microsoft’s experiment with publishing a free-to-play online shooter in Russia, has been cancelled. 

It’s a quiet end for 343’s experiment with free-to-play games. The game was developed in partnership with Russian publisher Innova Systems and developer Saber Interactive, who hosted a closed alpha and beta of the game on Innova’s 4games platform in 2015. 

It was a game that seemed to mimic Activision’s partnership with Tencent to develop Call of Duty Online for China. In both cases, the developers took a globally popular IP and adapted its gameplay and publishing format for a foreign market. 

However, according to a member of the development team going by Fogeyman, Microsoft had “failed to [make] decisions on the future of the project” for the last six months. 

Fogeyman says that as a result of these delays, “the current form of Halo Online will not be released.” Saber has removed Halo Online from the 4games platform and suspended its VK page as a result of the cancellation. 

About the Author(s)

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like