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Making a RPG in GameMaker by someone who's new at it

James Fuller (CEO of Anti Eye Craft Gaming) talks about how he's writing the "Cursed World Anceridd" RPG in GameMaker without prior knowledge on making a RPG.

Introduction

I've always wanted to work on a RPG and I have finally got around to working on one. I am really excited to talk about how I'm making the "Cursed World Anceridd" RPG.

 

How I'm making the "Cursed World Anceridd" RPG

"Cursed World Anceridd" was an Idea that I had for a really long time but it all started under the name of "Beast Moon". I changed the name of the RPG project to "Cursed World Anceridd" because the original title of the game could be confused with other games and that the name just didn't have the proper feel for the story.

The story of the game will not be a linear experience. The game's story will change for each player depending on how the player plays the game. Each player will have a different experience and that's true with all games but in the "Cursed World Anceridd" RPG the game follows a begining story and short introduction to the other character you can play as. You will be able to switch characters by pressing a certain button and I plan to have each character to have their own ability they can use on the overworld.

This game will have unique bosses that will be almost completely different from any enemy you meet on the overworld.

It's great to finally be working on this project and I cannot wait to see what the final project will look like.

 


James Fuller is the CEO of Anti Eye Craft Gaming.

Cursed World Anceridd is copyright Anti Eye Craft Gaming. All rights reserved.

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