Press Release

VRsenal and Vertigo Games Bringing VR Icon Space Pirate Trainer to FECs

Partnership agreed to bring 'Space Pirate Trainer' unattended music title "(to) FEC operators".
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

November 15, 2021 -- VRsenal, the manufacturer of the world’s top-selling full-body, unattended VR arcade platform, has teamed up with VR publisher Vertigo Games and developer I-Illusions to release Space Pirate Trainer as a two-station, unattended VR game for family entertainment center operators.
In Space Pirate Trainer, players don a fully automated VR headset and proceed to blast and dodge their way through a frenetic onslaught of sci-fi drones. The thrilling gameplay and incredible mechanics of Space Pirate Trainer have garnered praise from every corner of the industry.
PC Gamer’s review hailed, “Space Pirate Trainer nails the purity of an arcade FPS in VR,” and gaming website Polygon said it “makes you feel like Han Solo inside of Galaga.”
“Everybody remembers Galaga, but Space Pirate Trainer lets you climb inside a game like that and take personal control of the avatar,” said John Coleman, Vertigo Games’ CFO and Business Development Lead. “With approachable gameplay that also offers veteran players a wide range of options, Space Pirate Trainer is ideally suited for the arcade space.”
Space Pirate Trainer will be a launch title for VRsenal’s new V2 multiplayer VR arcade platform. In a comparable footprint and price point to their single-player, single-game platform, VRsenal has doubled the throughput and revenue potential by accommodating 2 player positions.
Where VRsenal’s single-player, single-game platform averaged a 7-month ROI, most operators can expect to recoup their V2 investment in just 4-6 months.
And should operators decide they want to offer their customers more variety, the V2 allows Space Pirate Trainer to be paired with other games. This allows the V2 to operate as a multi-game cabinet that offers players more variety and longer engagement.
“Operators now have an option to create a high-throughput, affordable attraction with full-body AAA VR content, and never have to worry about staffing the game. This is a very hard thing to pull off in VR,” said Ben Davenport, VRsenal CEO.
VRsenal will be showcasing their new V2 hardware platform featuring Rhythmatic at the IAAPA Orlando Expo November 16-19th at the VRsenal booth #1606 in the Games and Arcade Pavilion.
About VRsenal
VRsenal has manufactured and deployed almost 500 attendant-free virtual reality systems in more than 10 countries around the world. Founded in 2016, and proudly manufacturing in the USA, VRsenal specializes in making it easy for entertainment operators to bring virtual reality experiences to their guests. VRsenal’s proprietary technology enables unattended virtual reality games to be installed anywhere people go to be entertained. 
About Vertigo Games
Vertigo Games is a multi-platform VR entertainment company with offices in Rotterdam, The Netherlands, and Los Angeles, California. With teams in the areas of development, publishing, and LBE (location-based entertainment) distribution, the company offers a growing portfolio of quality VR games that provide novel, powerful, and full-featured gaming experiences both in and outside of the home. Current games include Space Pirate Trainer, Vertigo Studios’ evergreen brand Arizona Sunshine®, critically acclaimed VR titles such as A Fisherman’s Tale, and LBE-exclusive VR experiences like Ghost Patrol® VR. Upcoming releases for 2021 include Vertigo Studios’ next VR action FPS game After the Fall®.
About I-Illusions
I-Illusions is an independent game studio located near the centre of Europe (Geraardsbergen - Belgium) with 15+ years of experience in multimedia technologies, art installations, and games. I-Illusions' sole aim is to bring you fresh and creative experiences. We funded our first games via freelance work including interactive media, augmented reality, interactive VFX, commercial games, and mobile development. Brands we have worked for include Google, Microsoft, Samsung, Sony, and many, many more.
Nowadays we mainly focus on developing our own game IPs, releasing successful titles like Space Pirate Trainer, and Element4l on multiple platforms.

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