YUKI is an upbeat mix of the bullet-hell and roguelike genres in VR set in a multidimensional anime universe. Enter a kid’s wild imagination and fly by controlling Yuki’s action-figure using your hands. Move your body to dodge bullets and obstacles, while fighting evil forces that want to control the universe, in this challenging game where each defeat is just another step to get closer to victory.
Through its unique VR gameplay, adding twists to the inspirational gameplay of old-school classics like STAR FOX, YUKI challenges the player’s spatial awareness and precise reflexes across multiple levels, each filled to the brim with procedurally placed enemies, obstacles, and bullets. Roguelite elements — such as a persistent progression system that allows the player to improve his skills by equipping several power ups, new abilities and weapons at the beginning and during each run — raise the stakes and makes the player want to come back for more and try new evolving strategies to beat the game. YUKI is launching on PSVR with the intense "Patrol Mode" that has received high acclaim by users and critics, and will soon receive an update with the highly challenging "Endless Mode”.
"YUKI is a nostalgia-soaked bullet hell shooter that is patently difficult and essentially requires a fair bit of grinding to get to the end boss. Fun and useful upgrades are dolled out often enough to keep you coming back for more though. The entire experience is quite fun and cohesive." 8/10 - RoadtoVR
“Yuki is an engaging and interesting VR mix combining the bullet hell and roguelike genres. It’s a mélange of simple, well-designed elements that come together to form a solid package.” - UploadVR
"Working at YUKI was a great adventure. One of the bigger challenges in my opinion was to put all the pieces together so the game would be entertaining for different types of players. To accomplish that we implemented an external qualitative testing process early in development to constantly have fresh feedback and I had to make sure everyone involved in YUKI's production was always on the same page in every decision. It was only possible thanks to the hard work from our teams and partners, and the support of our amazing community. I hope players have an experience as fun and challenging as mine!" - Rebeca Traldi, Lead Producer at YUKI
Meet the Team and Learn About the Development Process
Part of the team behind YUKI got virtually together to bring an exclusive panel talking about the game, the mechanics, the importance of lorebuilding, the challenges, insights and the good times during the development. Check it out in the video below:
An In-depth look at YUKI's Mechanics
YUKI offers a unique VR blend of the Bullet Hell and Roguelike genres. Both genres are known for their high difficulty, but YUKI is designed to be accessible and enjoyable by everyone. By starting as a “pick up and play” experience, it quickly grows into a very challenging and strategic game, where the player will feel their power progression through a workshop where they can upgrade their action-figure to face the increasing challenges. As they sharpen their skills against hordes of enemies and challenging boss fights, each run will get the player closer towards victory, while unlocking new Bladewing weapons for Yuki and more and more power-ups. ARVORE wants to invite all players interested in knowing more about YUKI to join their community on Discord and follow the game on Twitter.
- Discord: LINK
- YUKI on Oculus Store: LINK
- YUKI on Steam: LINK
- YUKI website: LINK
- YUKI on Facebook, Twitter, and Instagram
- YUKI on Linktree
- PSVR Trailer: LINK
ARVORE is an Emmy Award-winning Brazilian studio based in São Paulo and Los Angeles that creates and develops games and interactive narrative experiences using the latest immersive technologies such as Virtual Reality, Augmented Reality and Mixed Reality. With a multidisciplinary team of innovators and trailblazers, ARVORE connects different technologies, senses and media to push the envelope of games and storytelling to new levels. ARVORE launched the acclaimed Pixel Ripped series in 2018 with the VR title “Pixel Ripped 1989”, followed by “Pixel Ripped 1995” last year. The studio recently won the 2020 Primetime Emmy Award for “Outstanding Innovation in Interactive Media” for its interactive VR Narrative “The Line”.
Follow ARVORE on Facebook, Twitter and Instagram.
Jesús Fabre, on behalf of ARVORE
Email: [email protected]