informa
3 min read
article

THROUGH THE KILL SCREEN RELEASED TODAY, FROM BEYOND THE FINAL LEVEL

UNBREAKABLE BONDS OF FRIENDSHIP CONFRONT HORDES OF BULLIES, COFFEE-FUELLED GRANNIES AND PIXEL ALIENS FROM THE 1980s
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Golborne, England - April 8th 2022- The Numbered Entity Project: James K. Isaac unshackles his new adventure-thriller-RPG Through the Kill Screen, for PC and Linux, available on Steam and Itch.io. Can anyone survive beyond the final level? Can you?

Dodge the spittle from the Headteacher's rage before goading her with a swift flick of nose gold. Blow raspberries at the rude elderly fellow who just whacked you with his walking stick. Conquer the monster living under your best friend's bed, then hop down the arcade and defeat a martial-arts obsessed teenager on new, super-hit Avenue Brawlers 2. Life is full of fun for a carefree 1980s kid.

In the small town of Snoring, fueled by blue syrup-ice Slushies, you live your 1980s kid's life with cheekiness, imagination and finger speed. Until someone in the neighbouring town of Mogford achieves the unthinkable! Whispers tell of a kid who broke the kill-screen, who went beyond the final level and uncovered something...monstrous!
 

Through the Kill Screen is an Adventure RPG with horror/thriller elements. You take the role of Leon, a mischievous boy enjoying his 1980s childhood who finds himself in the Naughty Corridor awaiting an ear-bashing from the evil Head Teacher. Imagine a bit of The Goonies, War Games and Ferris Bueller's Day Off mixed with the great RPGs Mother, Undertale with a dash of Lisa: the Painful and you'll be somewhat prepared for a colourful and sinister quest through small-town Britain. In a world full of curiosities, fun and danger, Through the Kill Screen is a journey quite different from anything you have experienced before.

At times quirky, at times sinister and tense, you'll use your powers of CHEEKINESS, IMAGINATION and FINGER SPEED to progress through an adult-run world. Make friends, free corrupted townsfolk and stand up to the 8-bit nightmares plotting behind that final kill-screen. With multiple endings, your actions decide how your character grows up and what consequences result from their quest. All this, to the sound of amazing chip-tunes by some of Youtube's most talented composers. Check out the trailer and images here, on Steam: http://bit.ly/3x6sAag 

Through the Kill Screen is released on April 20th 2022 on PC and Linux, for $5.99/£4.99 from Steam and Itch.io.

About James K. Isaac

James K. Isaac is a writer who also solo-develops indie games in order to explore different ways to tell and experience stories. He has published many short stories, a short story collection and three indie games. His first novel, WOAD, is due out later this year from Montag Press. He is also working on several works of interactive fiction which will appear on the Tales story app. To find out more, please visit here: www.numberedentity.com 

More Information

Media Contact: [email protected]

Website: www.numberedentity.com 

Latest Jobs

Studio Pixanoh LLC

Los Angeles, California
05.20.22
Combat Designer

Treyarch

Playa Vista, California or Vancouver, BC
05.20.22
AI Engineer

Question

Remote
05.20.22
Lead Level Designer (South Park)

Remedy Entertainment

Helsinki Metropolitan Area, Finland
05.23.22
Rigging Artist
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more