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Crowdfunding campaign begins, 10,000 Canadian dollars needed to help bring game to worldwide attention.

May 11, 2022

2 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Author: Braintonik

 
Montreal, May 11, 2022 – Braintonik GameStudios just launched their crowdfunding campaign for Spheriums, and is seeking $10,000CAD to bring this gorgeous single-player game to a greater audience!


Spheriums is an action-adventure game that blends a series of six dazzling crafted worlds with unique fighting mechanics for exhilarating and challenging combats. Discover the Elders’ secrets in order to save your civilization from extinction.  Explore, find secrets, unlock weapons, solve puzzles, upgrade your skills, and encounter over 50 unique creatures during your journey.


Features

  • A series of contrasting worlds conceived with an emotional palette of colors to entice the player to explore and enjoy the stunning visual atmosphere of the game.

  • A fighting mechanism that focuses on choosing the right weapons based on the enemy's vulnerability. A challenging experience as the game and player progresses.

  • An accessible game that is fun to play for the whole family, as the main concepts are easy to catch. There are some puzzle elements to solve, and the game reveals strange alien creatures and fauna that resemble nothing you have ever seen!



An ‘early access’ version of Spheriums is already available on Steam, and the final release of the PC, Xbox Series S/X version is planned for the late summer of 2022.


Braintonik GameStudios is a small Indie studio of 2 people working for 18 months on this incredible journey of creating Spheriums. Please help us reach our funding goal by visiting our Kickstarter campaign to see what Spheriums is all about.


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About us
Founded by Nicolas Michaud and Jean-Pierre Harvey, our independent game development studio is based in the Montreal area. The team is driven by their passion for gaming, artistic creativity, and willingness to produce their first game called Spheriums, developed using the Unreal Engine.

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