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www.pathologic-game.com

February 23, 2006

3 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Author: GMX

LONDON, UK ( February 23rd 2006 ) - GMX Media are today announcing that they will be releasing the horror adventure title Pathologic for PC CD-ROM in the UK in March 2006. The game has been licensed from BUKA Entertainment and developed by Ice-pick Lodge. GMX Media will be publishing and distributing the title in the UK.

Pathologic is a unique type of adventure game designed to affect the emotional and psychological state of the player in a way that no other PC game has achieved.

The story begins in a place called the Ancient Steppe when a strange town appears from nowhere. Seeming to be a small drover settlement , the mysterious, isolated establishment has managed to survive for several generations. It could have continued to grow, were it not for a sudden outbreak of some kind of lethal disease, which begins to mercilessly slaughter the denizens inhabiting the area. Even science has proven helpless in finding a cure, or at least providing some explanation.

Three outsiders arrive at the contaminated town. The first is a highly-educated Bachelor with a ruthless manner of investigation, assigned by the provincial authorities. The second is a far-sighted Ripper with a reputation as an ingenious surgeon, in search of his father's terrible heritage. The last character is an eccentric girl, possessing mystic healing abilities, that could become the town's heavenly salvation were it not for fresh memory of the horrors of her recent past...

Each of them must survive in this hell and play a vital role in the fate of the town... one of them could be you.

The atmosphere of the game reproduces the tense feeling of danger at every turn. You'll witness dreadful images of city in agony, incessant death of the infected and the dramatic tragedies of the doomed people...

Key features:

  • A combination of first-person & role-playing game with non-linear plot and real time flow gameplay.

  • The town has a life of its own, it constantly changes and reacts to the player's behaviour and circumstances.

  • Well-balanced proportion of random factors and pre-arranged event.

  • Original enemy concept - omnipresent, omniscient, invisible infection.

  • 3 unique campaigns, several endings.

  • Original graphic concept and photorealistic portraits of NPCs.

  • A complicated system of context-sensitive music arrangement. Artistic sound direction.

  • A large variety of individual survival and resource-hunting strategies under the resource hunger conditions.

  • 3 heroes act independently: when one is chosen to play , the two rejected heroes act on their own, plotting against the player.

  • Facial animation of the in-game characters powered by LifeStudio:HEAD technology by LifeMode Interactive, Corp.;

Find out more about Pathologic at www.pathologic-game.com

Keep up to date with all the latest GMX game titles at www.gmxmedia.net

For further information about GMX game titles, contact Andrew Muir at [email protected] or on +44 (0) 783 474 1012.

About GMX Media

GMX Media is on track to become one of the world's leading publishers and distributors of video games for all consoles (Microsoft, Nintendo, Sega and Sony), personal computers (PCs), and Macintosh hardware, as well as all available interactive platforms. Headquartered in the UK with operations or partners in every major territory in the world.

About Buka Entertainment

Buka Entertainment is a European publisher headquartered in Moscow, Russia.

Since its foundation in 1994 and up to the present Buka has released more than 100 games both home-grown and localized. The company considers publishing to be the key factor for reaching the professional peak, and high quality of projects. More than 70 of our employees work in the field of producing, marketing and sales in the head office located in Moscow. Our solid team is capable of designing and implementing most challenging, large-scale and fascinating projects. Moreover, we are a single whole with our budding game development teams, with which we closely work and render help at all stages of game creation. http://www.buka.com

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